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NOTE: SCL Next and SCL Reborn are two separate mod projects. Sword Coast Legends Reborn (v.1.21 updated )
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Sword Coast Legends Next: A 5e Conversion (v1.2, updated )
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Everything from buffs, items and weather effects, to abilities. Some basics on modding Sword Coast Legends Sword Coast Legends is immensely modifiable due to the data driven nature of the game design. The modules can be found in the game itself and there are many. No workshop, but modding (as in "modifying") is possible, as well as modules. They won't even work on the Foundry for Neverwinter Online, why would they work on cp3 or any patches for a competing game? That is why they are under investigation for violating the Sherman Act, which was made to prevent such greedy underhanded tactics in businesses to protect consumers. PWE will not save SCL, they already have their cash-cow D&D MMO. Perfect World bought out Digital Extremes to kill this game off. After all this I get the feeling that WoTC is more responsible than N-Space. Our publishing contracting is ending, but although Sword Coast Legends. N-Space closed and WoTC keeps profiting and alive killing everything it touchs. Purchase Sword Coast Legends now at 67 off and receive the Rage of Demons DLC for free. See the pattern? D&D bad games here and there. The micro-management competitive game is already made, they only need to reskin it and you have a MMO ready in your hands - about the legal issues of the D&D name that's another thing, since that other D&D game Neverwinter Online already owns that an is active. From the start this game always had more MMO in it than anything else. Originally posted by Aspira:If we are talking about Perfect World from the mmo games than we may see this game come back to life (hope not).
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